Solutions · Room scenes

Room scenes that hold their geometry.

Anyone can generate a pretty room once. The hard part is the fourth edit, when the pillow changes and the sofa doesn't melt. This builder was engineered around that problem: edits are scoped, geometry is judged, and finals export hi-res.

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Stage

Your product, in a room that sells it

Place a piece, or several, into a styled scene: the room, palette, and light built around the product, with your product's design, materials, and proportions carried in from its reference imagery. Merchandising scenes for web, email, and campaigns without a set build.

A staged poolside scene with the product placed in it
Edit

Change the throw pillow. Only the throw pillow.

Draw a box around what should change and say what you want. The edit is confined to that region; everything outside is preserved exactly, and objects crossing the boundary complete naturally. Iterating on a scene stops degrading it.

The scene session: region edits requested in plain language, with before/compare
Judge

A machine judge rejects the bad ones before you see them

Every edit is compared against the scene before it: did the requested change happen, did everything else keep its size, position, and detail? Renders that move your product's geometry or invent decor fail and retry with the violation named. What reaches your review already passed.

Rendered pieces reviewed in the Studio queue
Finalize

Hi-res finals, ready for the homepage

When the scene is right, finalize renders it at high resolution for hero placements, campaign creative, and print-adjacent uses. Approved scenes flow to boards, share links, and, for Shopify stores, straight to the product page.

Hi-res final render
With the Marketing Suite

Let the data brief the next scene.

Approved scenes ship into your campaigns, product pages, and email. With the Plunk Marketing Suite you see which creative actually drives views, engagement, and sales, so the next scene is briefed by your numbers, not by taste.

Explore the Marketing Suite

Bring your hardest product photo.

One product image is enough. We'll stage it, edit it live, and try to break the geometry on the call. That's the demo.